![]() Its surrealistic underwater predecessor, Flow, "was the first indie game that really made you sit back and say, 'Wow, this is just so different.' Flow was the kind of game that could have been designed by Will Wright (The Sims) or (Mario creator) Shigeru Miyamoto," says Geoff Keighley, host of cable channel Spike's GameTrailersTV. "You are changing the environment as you go, trying to create a harmony between the elements of the urban and the natural."įlower, due later this year for the PlayStation Network, is the second downloadable game from thatgamecompany. In the game, "you play as the wind, flowing across the field, picking up flower petals," says Kellee Santiago, a co-founder of thatgamecompany, a seven-person Santa Monica developer. ![]() But the show stealer may be Flower, a PS3 game for Sony's PlayStation Network.
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